Advanced Java Card Game with Networking & Multithreading
SkipBo is a sophisticated card game implementation developed in Java, featuring a text-based user interface (TUI). The project demonstrates advanced programming concepts including networking capabilities, multithreading for concurrent client handling, and a robust game engine.
This project showcases understanding of:
Implementing a multiplayer card game required solving complex problems around game state synchronization, player turn management, and network reliability. The use of multithreading ensured smooth gameplay for multiple concurrent players.
Potential improvements include a graphical user interface (GUI), persistent game statistics, AI opponents, and enhanced network security features. These additions would further elevate the user experience and gameplay depth.